demo · v136
Canvas lang
Some glyphs differ across locales (e.g. CJK han characters). The 2D context now carries a lang property so OffscreenCanvas and main-thread canvases can render the right variant.
Probing…
main-thread canvas (ctx.lang)
offscreen worker canvas (lang passed in)
ctx.lang on main canvas—
getContextAttributes()—
the code
const ctx = canvas.getContext("2d");
ctx.lang = "ja"; // 136+
ctx.font = "48px sans-serif";
ctx.fillText("骨", 20, 80); // renders ja form
// Or from a Worker on an OffscreenCanvas
const off = new OffscreenCanvas(480, 160);
const octx = off.getContext("2d");
octx.lang = "zh-Hans";
see also
- Canvas lang — feature index
- ChromeStatus entry
- HTML canvas spec